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4629 рубEffective TCP/IP Programming: 44 Tips to Improve Your Network Programs
Jon C. Snader An excellent next-step for students who have read Stevens' TCP/IP Illustrated series, this book is designed to boost programmers to a higher level of competence by focusing on the protocol suite's more subtle features and techniques. In forty-four concise, self-contained lessons, this book offers experience-based tips, practices, and rules of thumb for learning high-performance TCP/IP programming techniques. Moreover, it shows you how to avoid many of TCP/IP's most common trouble spots. Numerous examples demonstrate essential ideas and concepts. Skeleton code and a library of common functions allow you to write applications without having to worry about routine chores.
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9902 рубInternetworking with TCP/IP Vol. III Client-Server Programming and Applications-Windows Sockets Version
Douglas E. Comer, David L. Stevens This volume answers the question "How does one use TCP/IP?"—focusing on the client-server paradigm, and examining algorithms for both the client and server components of a distributed program. KEY TOPICS: It presents an implementation that illustrates each design and discusses techniques like application-level gateways and tunneling. The book also reviews several standard application protocols and uses them to illustrate the algorithms and implementation techniques.
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9452 рубInternetworking with TCP/IP, Vol. III: Client-Server Programming and Applications--BSD Socket Version (2nd Edition)
Douglas E. Comer, David L. Stevens This is a revised version of this volume. Changes in this edition include: Code has been updated to use ANSI C and the UNIX operating systems (POSIX). Covers SLIP connections (a popular program that allows TCP/IP access to the Internet over dial-up phone systems. Latest changes in Network File System protocol (NFS3). This edition focuses on the BSD version of UNIX. This volume answers the question ?How does one use TCP/IP?? ? focusing on the client-server paradigm, and examining algorithms for both the client and server components of a distributed program. Describes the AT&T TLI interface and uses it in all examples. The principles underlying distributed programs and all server designs are emphasized. Thoroughly covers the many ways to design interactive and concurrent client and server software, as well as their proper use and application. Concepts apply to Client-Server programs in general; not just TCP/IP. Any communications professional...
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3120 рубTCP/IP Sockets in C: Practical Guide for Programmers (The Practical Guides Series)
Michael Donahoo, Kenneth Calvert TCP/IP Sockets in C: Practical Guide for Programmers is a quick and affordable way to gain the knowledge and skills you need to develop sophisticated and powerful networked-based programs using sockets. Written by two experienced networking instructors, this book provides a series of examples that demonstrate basic sockets techniques for clients and servers. Using plenty of real-world examples, this book is a complete beginner's guide to socket programming and a springboard to more advanced networking topics, including multimedia protocols. Note: This title was formerly known as Pocket Guide to TCP/IP Socket Programming in C, ISBN 1-55860-686-6. For example code from the text, Winsock adaptations of text code, sample programming exercises and more, click on the grey "Companion Site" button to the right. *Concise, no-nonsense explanations of issues often troublesome for beginners, including message construction and parsing. ...
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